Centuria VR Experience
Step into a Roman military camp and live a day as a legionary – in virtual reality.
For the Trilj Regional Museum we created an immersive VR application that authentically reconstructs a Roman centuria. Visitors walk through the soldiers’ quarters, examine weapons and armour up close and try sword training themselves – all built on the museum’s own references.
- Client
- Trilj Regional Museum
Muzej Triljskog kraja - Launched
- February 2025
- Project duration
- 26 weeks
- Platform
- Meta Quest 3
- What we did
A Roman camp you can walk through
A centuria was the backbone of the Roman army – around eighty soldiers who lived, trained and ate together. We rebuilt their camp in virtual reality: ten contubernia where the soldiers slept, a shared cooking area, training grounds and wooden palisades.
Every weapon, piece of armour and furnishing is modelled on references from the museum, so visitors don’t just see a game – they see history as it really looked.
- Recreate an authentic Roman centuria in VR for educational purposes
- Provide an immersive experience of military life using advanced VR technology
- Combine historical accuracy with interactive storytelling
- Enable intuitive exploration and learning for every visitor
Not just watching history – living it
Free exploration
Walk around the camp physically or teleport between locations – whatever feels natural.
Objects up close
Pick up, rotate and examine historical objects in detail, just as a soldier would have used them.
Sword training
Interactive sword training simulations put visitors in the shoes of a Roman recruit.
Museum-accurate 3D
Weapons, armour and furnishings modelled on the museum’s own historical references.
Built for museums, not labs
Museum VR has to work every day, for every visitor – without technicians, cables or a gaming PC. That’s why Centuria runs standalone on Meta Quest 3, optimised to look great and stay smooth.
- Developed in UnityA production-grade engine that lets us balance visual quality and performance.
- Standalone Meta Quest 3No PC or cables – easy for museum staff to run and for visitors to put on.
- Full movement systemsPhysical walking and teleportation, so the experience is comfortable for everyone.
- Natural object interactionGrab, inspect and use objects naturally – intuitive even for first-time VR users.
Want visitors to step into your story?
We build VR experiences, interactive exhibitions and digital layers for museums and visitor centres – from the first concept to the headset.
